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All posts for the month February, 2016

My remarks are very preliminary. I found a more detailed youtube overview below (disclosure: I haven’t watched most of this, as the guy’s sugar-high enthusiasm sort of puts me off; also it’s a bit NSFW):

I played about an hour and half of the game last night. My character is an Arcanist or some similar name — not sure about the spelling. All I know is that she uses elemental magic. Other classes are fairly standard.

I wasn’t able to tell much in my short play time. The atmosphere reminds me of what would happen if Path of Exile created a love child with Titan Quest. The starting area and events are very reminiscent of how the latter game begins, and the design/look are very similar to the former. I’m not able to tell you much about the skill system because I don’t really understand it yet. Maybe the youtube guy will elaborate on this.

The good news for Master Race types is that this is wholly a PC game. It was obviously made not only first and foremost for the computer; it appears to have been made exclusively for that platform. I don’t see how they would conveniently port it to a console. Everything is clearly mouse- and keyboard-driven. The inventory, for example, would have a hard time translating to Xbawx.

The game runs well so far on my computer (i7 4790, GeForce 970, 16gb RAM, 500gb SSD, etc.). I experienced no crashes, slowdowns, or other anomalies. However, the general look and feel is a little, erm, rough. It doesn’t have the slick professional feel of something like Diablo 3 — I wouldn’t say it’s clunky or amateurish, but it’s more PoE-ish than it is D3.

Everything is . . . grim. Yes. Grim and dark. But it’s still pretty nice-looking. I would say it’s somewhere between PoE and The Incredible Adventures of Van Helsing in this department.

I can’t say much about gameplay. The starting area is full of pushover creatures who seem to be there just to let you get used to the combat, which is standard ARPG pew pew and whack whack.

I can say nothing about mp or co-op, as I haven’t tried this part. The developers claim that you can have four players in co-op, so that’s nice, I suppose — if it works and isn’t too messy.

The game regularly sells for $25, but I got a 10% discount as an early-adopter encouraging gesture. I will have to play more to determine whether this is a good buy, but right now I’d say that if you want more Titan Quest with an overlay of Path of Exile, and if you want this in a single-player game, you could do worse than Grim Dawn. I hope to add more as I progress.

Has anyone here NOT seen the Thin Man series of movies?

I just wondered because if you haven’t, you’re missing out on one of the best excuses for Hollywood’s existence.

I won’t go into how William Powell manages to make his character, Nick Charles, so appealing. How do you get an audience to like a drunk? You’ll have to watch the movies.

Nor will I carry on about how charming and funny Myrna Loy is and how she has an even harder job than Powell. I will merely note that Loy’s Nora Charles is always just as drunk as Nick, but you really don’t think about it. Why would you when Nora is so endearing?

If you think I’m going to natter on about how comical the Charles’ pet dog Asta is, you’re mistaken. You’ll also be disappointed when I omit how bizarre the whole milieu of the Charles’ world is. You don’t want to hear about how they’re friends with practically every criminal Nick has sent to jail, or how they have parties where the criminals and police mingle on very cordial terms, or how one of the main gags of the series is how the police and criminals always want Nick to investigate a murder and how he always refuses but somehow slips into the stream of mayhem with everyone else.

Finally, I won’t bore you with how the dialogue in this series is some of the funniest ever written.

I hope you’ll check this out on whatever market you use for old movies so I won’t be the only fan.

To simplify things, I will only briefly discuss the long-acknowledged epicenter of redneck cinema, to wit: Smokey and the Bandit.

One would imagine that this picture positions itself squarely in the camp of the German proto-Romantic resistance to eighteenth-century classicism with all of its rational trappings. After all, the film is about flagrantly rebellious disregard for law and order, beginning with its main plot problem: how to transport a truckload of Coors beer to Atlanta when it is illegal do any such thing east of Oklahoma. During this harrowing journey, practically every law enforcement officer in every state is ignored, abused, accosted, wrecked, or disgraced. Our heroes — Bandit, Frog (Sally Field), Cledus (Jerry Reed), and Cledus’s dog Fred — break every imaginable law in order to fulfill their mission.

Yet I would submit that the heroes never truly aggravate the dominant class ideology of reason and mistrust of enthusiasm. Examples abound of their cool heads in the face of certain capture or death, their stiff upper lips as set against the wild outbursts and flailings of their antagonists (epitomized by Jackie Gleason’s Buford T. Justice), and their refusal to engage in activities requiring excessive energy or volume. They are the very image of eighteenth-century restraint, bringing reason to bear on every situation and repudiating every temptation to give in to easy emotion or passion.

In truth, Smokey and the Bandit is a cinematic realization of Wordsworth’s charge to poets in his famous preface to Lyrical Ballads: art should be policed by restraint and the rational; moreover, the best poetry is both prosaic and disciplined, subsuming emotion under the influence of our better faculty.

Therefore, go to, ye misunderstanders. Say not that Burt flies in the face of rational imperatives (or even Larry the Cable Guy). Learn from what is set before you. See what is as plain as the nose on your face. Never again accuse redneck cinema of promoting either the sturm or the drang.

Finally, Bethesda has announced what it’s up to with DLC for Fallout 4.

You can go here if you want:

https://bethesda.net/#en/events/game/fallout-4-add-ons-automatron-wasteland-workshop-far-harbor-and-more/2016/02/16/77

If you’d prefer to skip the age gate (no idea why they do that), I have copied some things:

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Automatron
Price: $9.99 USD | £7.99 GBP | $16.95 AUD
Release: March 2016
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!

Wasteland Workshop
Price: $4.99 USD | £3.99 GBP | $7.95 AUD
Release: April 2016
With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!

Far Harbor
Price: $24.99 USD | £19.99 GBP | $39.95 AUD
Release: May 2016
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

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Also, they’re planning more DLC later, including some free items. Be warned that they’re raising the price of the Season Pass from $29.99 to $49.99 as of March 1.

I’m not sure what to make of all this. I certainly welcome robots because robots are the best enemies ever in any game. I loved every robot in Borderlands 2.

Everybody loves the Children of Atom. They’re such an interesting faction because they chant meaningful religious things all day and use radiation weapons, which don’t work against at least half the enemies in the Commonwealth.

I can’t get enough of the Institute. If I could live in an alternate universe, I would pick the Institute hands-down because they’re also so very interesting.

Well, I guess I’d better hurry or I’ll miss out on my $20 discount.