This is a really interesting talk by Josh Mosqueira on how Diablo 3 evolved from a broken-ass Ebay simulator into what it is now. Of special interest is how aware the developers were of the horror show that was D3 in 2012 and how they set about fixing it. Even if you’re not a D3 fan, it’s worth watching to see how Blizzard thinks. (How/why they got rid of the auction houses starts at 42:00.)
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I bet everyone in that audience was there to hear a Diablo 4 announcement and waited the entire hour to be disappointed.